Prime Directive

From Star Trek Equilism


48px-Applications-internet.png This article is considered a canon article for Star Trek: Equilism.

Also known as Starfleet General Order 1, the Prime Directive is the most important law in Starfleet. Violation of the Directive is generally considered a felony offense that often carries severe punishment unless sufficient justification can be made for the violation.

Overview

The Directive states that members of Starfleet are not to interfere in the internal affairs of another species, especially the natural development of pre-warp civilizations, either by direct intervention, or technological revelation. When studying a planet's civilization, particularly during a planetary survey, the Prime Directive makes it clear that there is to be "No identification of self or mission. No interference with the social development of said planet. No references to space, other worlds, or advanced civilizations." Starfleet personnel are required to understand that allowing cultures to develop on their own is an important right and therefore must make any sacrifice to protect cultures from contamination, even at the cost of their own lives.

The Prime Directive is not enforced upon citizens of the Federation. Under the rules as defined in the Directive, a Starfleet crew is forbidden from removing citizens who have interfered with the culture of a world. Violating the directive can result in a court-martial for the offending Starfleet officer or crew.

In all, there are 47 sub-orders in the Prime Directive.

Originally the Directive was a shield for primitive worlds. If such a world was in danger, Starfleet had been known to order ships to save that world, provided it could be done without violating the Directive.

The Directive was later amended, prohibiting Starfleet officers from intervening even if non-intervention would result in the extinction of an entire species or the end of all life on a planet or star system. By the 24th century the Federation had begun applying the Prime Directive to warp-capable species, refusing to interfere in internal matters such as the Klingon Civil War.

There are two general exceptions to the Prime Directive:

The first is in cases where an extreme threat to the Federation exists. General Order 24 authorizes a Captain to order the destruction of an entire civilization under certain circumstances. The "Omega Directive" is triggered when a Starfleet vessel encounters an Omega molecule. When the Omega Directive is in force, the Prime Directive is rescinded. (Due to issues of security, only Starfleet officers ranked Captain and above are privy to knowledge of this directive.)

The second is in the event that a protected civilization has already been exposed to the knowledge of superior technologies and off-world civilizations.